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Technoticatoo

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A member registered 72 days ago

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Looks awesome!

Will do!

(1 edit)

Hi, sorry I have a probably silly question.

I can't seem to get the animations to display on spawned events (using the template map)  when the envenID in Position Settings  is set to "this". It works when I set it to "player" but then it does not move with the event.

I am using your action combat add-on and followed your tutorial to create a player fireball. I put the animation above the movement part .

It also works when I put the animation with "this" in the Position Settings eventID on a stationary event in a map.

Somehow it doesn't work for spawned events though.

I looked into your Action Combat Demo but there it seems the evenID is set to 0, which doesn't display in my project either.

If I spawn the event but set the eventID in Position Settings to an evenID already on the map the animation plays on that static event.

Could I be doing something wrong? Or am I misunderstanding it?

Thanks!