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Aim Time Framerate

A topic by Cynothus created Dec 15, 2016 Views: 576 Replies: 8
Viewing posts 1 to 4

Can you fix the aim time frame rate, it seems very slow and glitch. I know its a small issue, but it would give a lot to the game.

oh, I haven't noticed a difference. You say it drops when aim time is engaged? Is anything else happening at the time?

It feels like the frame rate slows down the same amount the game slows down. I don't know if I am imagining thins, I haven't gotten aim time that often. I'll test it out later. I love aim time though, super fun.

I have to agree, the upgraded aim time is too slow, it feels like the frames are chugging. like stop motion vs matrix slow down.

(1 edit)

Mmm, good feedback. So that I understand it though, do you find it hard to aim or move, or are you mostly referring to the visuals? Like, are actual frames being dropped

Animations don't update as quickly at slow time scalefor example so they lose much of the smoothness they have when it's running normally.

Its the animations that slow down. its mostly visible with the jetpack bots and jump pads.

ok, great! It would be amazing to make the animations happen in gradual slow motion. Maybe I'll look into that in the future if there's more slow-mo stuff... :)

it feels like watching a gif for the first time, you know how they take to load sometimes at first, aiming is fine, but the visual for where things are moving is hard to interpret at times, due to sai loading like movement of the mobs.

exactly