Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Demon's Soulbound (free version)

A gay point'n click adventure about serving your demon master · By ragtorstone

Thoughts on the game

A topic by RandomDegenerate666 created Aug 14, 2025 Views: 450 Replies: 1
Viewing posts 1 to 2

Just beat the game, and I liked it overall, though many of the fetishes weren't really for me, and there are some features I wish were in the game. First and foremost, I wish the sex scenes triggered through dialogue options had content tags saying what fetishes they include. While it can be guessed most of the time, I'd rather be certain since I really don't enjoy one of the fetishes involved. I also wish there was some indicator when Arakk has an idea for punishment training. While playing, I was wishing for a proper hint system, but with the walkthrough now available, that's good enough for me. It would be nice if you could change the volume by smaller increments, and I wish there was a setting to permanently highlight interactables, though I guess that would only really work if the highlight was an outline or some other unobtrusive indicator rather than the cluster of diamonds currently used.

For some more disjointed thoughts, I'm surprised that there wasn't a scene for the beast man in the tavern. I don't understand the spit fetish, I mean I can kinda get it as a form of degradation and submission, but it was prevalent enough to feel like there's more than just those aspects, and I'm just baffled by it. There are plenty of fetishes I don't understand, this was just the first time I've encountered a spit fetish. I feel like the main page should probably emphasize more how much spit and foot stuff is in the game, it mentions it, but in my opinion understates its prevalence. With all of that said, good job on the game, and I wish you luck in your future endeavors.

Developer

Thanks for playing the game! I'm not sure how I'd go about permanent hotspot markers at the moment, but maybe I can think of something. My current framework uses invisible boxes as hotspots. The middle mouse button also triggers the hotspot hints, if that helps.

Maybe I'm too embedded into the bdsm and fetish community (even got an irl master), but foot and spit stuff isn't very unusual here. For these kinds of games, I need to make what I personally enjoy. This may limit my audience, but my main drive for my adult game projects is passion for these things.

I really like the idea of content tags. I'll try to add that to my next game. And a more detailed volume slider is an easy fix. Gonna put that in the next update. :)

I'm not sure yet how I'll handle in-game goals and hints for my next project. I'm kinda old and used to old adventure games from the 90s, but I can see how getting stuck or item hunting is annyoing for sure.