I’m building Gatherlight, a cozy voxel game about healing an island of environmental trauma while crafting a beautiful life there. I need an animator who can bring a cast of animals and spooky creatures to life. Hoping for charming, efficient, and reliable animations that feel warm and organic, cozy, alive, and grounded.
What I’m looking for:
- Ability to take voxel models (created in Blockbench) and rig/animate them for Unity.
- Simple, charming animation style — think Minecraft creatures, but with a bit more personality and polish.
- Comfortable creating loops (idle, walk/run, eat/graze, sleep) as well as simple one-offs (jump, react to player, etc.).
- Export-ready for Unity’s Animator system.
- Strong communication and collaborative approach.
What I’ll provide:
- All models in Blockbench format with textures.
- Creative direction, style references, and animation lists.
- Modest up-front payment, plus a clear revenue share plan to double your pay if the game sells some.
Some more about the game is available here: PlayGatherlight.com
Everyone is encouraged to apply, including women, queer, and BIPOC folks.
You can reach me on Gmail @tuckerlfitzgerald. Please include ‘Gatherlight Animator’ in the subject