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[Unity] [LFS] OMNIA – Procedural God-Sim Seeks Team Members

A topic by v3nn7 created Aug 06, 2025 Views: 128 Replies: 2
Viewing posts 1 to 2

Hey everyone! 👋
We’re building OMNIA, an epic, procedurally generated god-sim/sandbox in Unity (C#), where you:

  1. Create entire solar systems

  2. Terraform planets

  3. Spark life into existence

  4. Manage—or destroy—civilizations

Who we’re looking for:

  • Unity Developer (C#) – gameplay, AI, networking

  • 3D Artist (Modeling & Texturing) – planets, assets, VFX

  • UI/UX Designer – clear, intuitive power and stats panels

  • Systems/Mechanics Designer – elemental mechanics, LifeStage progression

Tech demo scheduled for December 2025, featuring:

  • One procedural sun + 3–5 planets (Desert, Forest, Ocean, Ice, Volcanic profiles)

  • LifeStage system: Dead → Flora → Fauna → Civilization

  • Core divine powers: Grow Flora, Meteor Storm, Terraform

  • Basic OrbitController, random orbits + one moon

  • Simple UI: planet selector, stats display, power buttons

  • First ambient loop for one biome + foundational SFX

Interested? Join us on Discord: v3nn7.dev. Let’s make the universe tremble! 🚀

Hey, would this be a paid opportunity? or is it revshare?

rev