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Coreward, a Nodebuster-inspired incremental game.

A topic by carllacan created 32 days ago Views: 66 Replies: 1
Viewing posts 1 to 2

Hi! I've just published Coreward, an incremental game heavily inspired by Nodebuster. I still need to make some adjustments to the prices and the rewards, but I'd apprecieat if you could give me some feedback on how it looks right now, specially in terms of balance and game performance.

Thanks!

I played your game a little. The graphics and UI looks polished, basic gameplay loop is “as expected” from this genre.

My main problem is that the game is laggy for me, which severely ruins enjoyment. Maybe add an option to disable visual SFX? Played on Windows, both Firefox and Chrome.

I also did not fully understand the mechanism of gathering the debris. From the description, I think I must touch it with “tractor beam”, but it does not seem to work this way.