Hey everyone!
I'm working on Sink And Score, a grid-based roguelike with card mechanics and permadeath. The goal is to uncover hidden ships on the grid-based map, reach the required score, and complete the levels. Along the way, we use various cards from the store to overcome challenges we encounter on the map.
I'd love to hear your feedback on the demo
https://bahadir1.itch.io/sink-and-score
