Hey Bahadir,
played your game now for a bit. It is fun, just a few things to mention from the little experience i have now:
- there is some trouble with the cards overlapping the playing field (couldn't click on the field below a card)
- you probably know there is a text inside the tutorial "which reaches over the boarder of it's representation panel"
- for me it's trouble some to click to go to the shop... i would like have the earnings report and then jump directly into the part, where I can buy cards and upgrades
- a strategy where I simply buy "rockets" and combine with a few passive cards works surprisingly well
- I don't like to buy active cards "if they are lost" ... it feels like a "thing that needs to be done..." but since you don't keep them around they feel a bit wasted... maybe you're supposed to hord them... and play if in dire need. ... for me it doesn't feel good... maybe you can introduce some extra "currency" for active cards... not sure or weaken them and make them playable every turn... just speaking from a point of psychology... not if a strategy with active cards is best