Heya, name's Zephyrix, a hobbyist Godot developer! ^-^ Recently, I finished my two-year journey of releasing my first game, Ronny's Climb (Steam, Demo on Itch). Now, I'm looking for new projects to contribute to in my free time. As I don't want to work alone any longer, I'd like to join a preexisting team or maybe an individual artist that's working on a reasonably small project.
My goals are to craft fun games, build my portfolio and connect with other creatives for potential future collaboration! I'm not looking for paid gigs, revenue share or large-scope projects; rather, I'd like to work with friendly people on short projects with a narrow scope to be released for free. The idea is to create a small game that ideally can be finished within no more than ~two months.
So if you have a project going but lack the coding skills to move it forward, or if you're a small group of people just starting to build something together, please get in touch! I'm open to many genres and projects under the following constraints:
- Small games only please, I'd like to finish something achievable within reasonable time!
- Only Godot 4, and only 2D for now (I'm not yet experienced enough with 3D development, sorry!)
- I have a full-time day job so I'll mostly be available evenings (European time) and weekends
- I would rather not take a leading role but focus on supporting with coding and in-engine development
- It would be nice if the project wasn't a completely blank slate but there was some part already existing (and if it's only a few sprites or mockup screenshots)
Please contact me via Discord: bldrax