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Space Case, Early Demo (A physics-based skills game).

A topic by Norman Softworx created 51 days ago Views: 152 Replies: 6
Viewing posts 1 to 4


CLICK HERE: Space Case Demo


I have finally finished my game to the point of adding a playable demo, I would love feedback and bugs reported.
I have many more features I want to add and hoping to launch the game for the next Steam NextFest. Potentially full launch on Steam this year.

Right now I am trying to figure out if I made the game too difficult.
Also, I am wondering if it is a generally fun game?

Right now I am trying to figure out how to hook a leaderboard up (that is a main planned feature of my game).
In your opinion, how central to the theme of a game like this is the concept of a leaderboard?






watched the gameplay video...very very cool

(+1)

thanks!

I think a leaderboard would add a lot of replayability. I know in games such as Super Meatboy, the leaderboard created an extra level of competitiveness for me and my friends!

yeah, I tend to believe a leaderboard is pivotal. Would definitely give the game more mileage for probably on another month or so of work.

(1 edit)

It would be neat to see some other platforms added. Not sure what platform you've uploaded, but I've seen this before and I'm 99% sure it's for Windows. Not everybody uses Windows (even though that's probably the majority), and making a Windows application run on Mac or Linux is a huge process. It would make the game more universally playable if it's not made for HTML.

Hey, it's definitely something that I plan to do, however, being a solo dev who is also attempting to create assets on Itch, I kind of have to choose my battles. You are right though. Hopefully I can get some other platforms supported soon!

Thanks for checking the game out, I appreciate the feedback.