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Bug with Up, Up, and Away

A topic by quantumodo created 9 days ago Views: 60 Replies: 4
Viewing posts 1 to 2

Hi, 

While playing with Falcon 0.5.9.120]-falcon-thanos-(21)-(1663237903).json,  Up, Up, and Away did not work correctly, I think. I did not get to draw any card at all. Moreover, I was not given the option to exhaust to defend with my hero. Maybe I am doing something incorrectly?

Thanks in advance!

Developer

Hi @quantumodo,

Thank you for reporting the issue with the card “53005” (Up, Up, and Away).

Regarding your concerns:

Bug 1: Unable to Draw Cards
This is a known issue related to the calculation of boost icons when a card is swapped to the facedown boost area. We are actively working on a fix.

Bug 2: Unable to Defend After Playing the Card

  1. The timing of playing “53005” occurs during the attacking message but before the declare defenders phase.
  2. Since this card has a ‘defense’ label, when you play it and there is no existing defender, the initiator becomes the defender.
  3. When the attacking message processes to check the defender phase, it finds an existing defender, which causes it to skip the declare defender phase.

As a result, you cannot exhaust any characters to defend. Other defense cards that trigger before the declare defender phase may also cause similar issues, such as “32014,” “20003,” and “36012.”

We process game mechanics based on the following rules:

  1. When a player initiates a triggered ability labeled as a defense during an enemy attack, that player’s identity becomes the defender … if there is not already a defender.
  2. While a hero is defending against an attack, other friendly characters cannot defend against that attack.

However, we are uncertain if the current process is correct. If you have any suggestions or insights, please feel free to share them with us.

Thank you for your understanding!

Hi, 

Thanks for the quick response. About what you mentioned: 

   3. When the attacking message processes to check the defender phase, it finds an existing defender, which causes it to skip the declare defender phase.

You are right that there is already a defender for the attack, but the possibility of exhausting to perform a basic defense should still be there. You cannot change the defender (for instance, choosing another character to defend) but you can choose to exhaust your identity to perform a basic defense, of course.  

Thanks in advance!

Developer

Hi @quantumodo,

Thank you for your reply.

We reviewed the rule: “While a hero is defending against an attack, other friendly characters cannot defend against that attack,” and we believe it specifically refers to “other friendly characters.” Therefore, we believe you should be able to use your hero’s basic defense power even if you have already triggered an effect with the defense label.

We will update our engine to align with this rule in the next version.

Thank you for your understanding!

Thanks so much!