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Game hosting

A topic by AlexKibo88 created 17 days ago Views: 97 Replies: 3
Viewing posts 1 to 4

Hello,

If I wanted to play this game hosting it somewhere and just for private use, would there be any possible ways to do it?

I'd love to play it when I am outside and far from my desktop pc, and since this app runs a local server, I thought that maybe it could be hosted somewhere and accessed from the outside.

Are there any plans in that sense or what would you recommend, again, just for personal and private use?

Thank you for your big effort!

I think the more secure way for you is to install tailscale in your PC. You can access your network remotely and play.

After that you can learn more about reverse proxies, tunnels, etc. if you want.

Developer (1 edit)

Hi @AlexKibo88,

Thank you for your interest in playing the game! Yes, you can play this game remotely.

We have a guide document available here:

https://itch.io/t/4781591/step-by-step-guide-to-start-a-multiplayer-game-in-version-0594

If you are concerned about exposing your public IP for security reasons, you might consider using NAT tunneling or VPN software, as suggested by @emiranda. While we won’t recommend specific software, please ensure that you only use trusted options.

If you decide to expose your public IP for this game, here are some suggestions to enhance your security:

  • Keep your public IP private: If you don’t share your public IP, it will be less likely to be discovered.
  • Use a higher port number: Generally, hackers do not scan higher port numbers. It is advisable to configure your game to bind to a higher port, such as 65400 (which must be lower than 65535), instead of the default port (2345).
  • Configure your firewall: Make sure to configure your firewall to ONLY allow traffic for this game.

If you have any further questions, feel free to ask!

Hi guys and thanks for the tips!

I already have a license for a well known VPN service, but keeping it active won't let me access the machine from the outside. A static IP would be necessary, which is something you would need to pay for.

What I meant was taking this compiled code and place it on existing server providers to make it run and stay active without forcing you to launch it on your pc.

Thanks!