The damage system of this game is uniquely flexible and extensive, not to mention that everything is happening in real-time. This would be ideal for some rougher content, which you don't seem to shy away from. So my question then is following: were there or will there ever be plans for more "feral" beast enemies that can kill Lona in a variety of means, but most commonly by devouring her?
I am talking things like getting hunted and mauled down by a pack of wolves in the woods, or swallowed whole and digested by a large man-eating slime in the sewers, etc. There are plenty of options for all sorts of events with a number of beasts that can be lurking in lesser explored and more remote areas of the map, although I understand if that weren't your priority.
You also seem to have came close to implementing cannibalism, which would have been a fun and brutal game-over, hard-locking the character onto the path of losing limb after limb over the course of several days as their body is slowly harvested for live meat, until they are finally killed off for a feast of sorts. Now THAT would be dark!
I can't think of any other game engine and game maker who could pull something like that off, so thought I'd ask to see what your team thought about such themes. So, hard pass and no chance whatsoever, I imagine?