🔹 Description:
Hello! We're developing a 4X turn-based strategy game set in Antiquity—think ancient empires, tile-based conquest, and rich multiplayer gameplay.
Our game is built in Unity on a hexagonal tilemap with procedural world generation, classic 4X mechanics, and an ambitious long-term vision. We've already built a working prototype, and are currently refactoring systems for multiplayer support and modularity. This is not a vague idea—we are well past the concept phase and deep into production.
🧠 About the Project
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🎮 Genre: 4X Turn-Based Strategy
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🌍 Theme: Antiquity (historical-inspired civilizations)
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🧩 Tech: Unity (C#), Aesprite (pixel art), Discord (team comms)
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🧪 Status: Prototype complete, working on multiplayer + polish
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💰 Payment: Volunteer-only, but we are planning revenue sharing based on contribution if the game is monetized
👥 About the Team
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🧑💻 ~6 core contributors + 20 flexible collaborators
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🖼️ Roles: Programmers, Pixel Artists, UI/UX Designers, Musician, Project Managers, etc.
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🎯 Structure: Weekly sync meetings (1–2 per week), async collaboration
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🫂 Culture: Friendly, positive, growth-oriented, no crunch—quality over speed
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💬 Discord is our primary hub for coordination and camaraderie
💡 Who We're Looking For
We're actively seeking programmers, artists, project managers, and game designers, especially those excited about:
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🌱 Procedural world generation
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👾 2D Pixel Art
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🔵 UI Art / Design
We're also very open to people interested in game design, especially if you're passionate about:
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🧭 4X strategy mechanics
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⚔️ Turn-based systems
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🏛️ Ancient history or classical civilizations
Experience isn’t everything—we value curiosity, commitment, and good communication over credentials. If you're eager to learn, collaborate, and contribute to something meaningful, we'd love to meet you -regardless of your skills or background. Our current team includes people who started with little experience and have grown immensely.
🕒 Expected Time Commitment:
Roughly 10–20 hours/week, with flexibility based on your availability. We're not a crunch team—we want people to enjoy the process and grow with us.
📷 Progress & Media
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✅ Working prototype on itch.io (WIP, internal build link on request)
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🗺️ Procedural hex tilemap and working 4X systems
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🎨 Early art and UI mockups available upon joining
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🎮 Multiplayer refactoring in progress
🏛️ Why Join Us?
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Work on a game you’ll be proud of
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Collaborate with kind, skilled people
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Get real experience and mentorship if you're still learning
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Share in potential profits if the game succeeds
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Be part of a project already well underway—with space for your ideas to matter
📬 Interested?
📬 How to Get in Touch
Since itch.io doesn’t allow DMs, please email me directly at sergioandresdelrio@gmail.com or drop your Discord tag below (e.g. username#1234) and I’ll reach out.
If you’re interested, please include:
- What role you’re interested in
- A short note about your background or skills
- Why you’re excited to join
- Your Discord username so I can contact you
Looking forward to hearing from you!
- Sergio : Project Lead