Quick Disclaimer: I had surgery today, and I'm still a little loopy, so sorry in advance if it turns out that I overlooked this while searching.
I had a quick question: with the navigation function and buttons, could it be possible to create something akin to first-person dungeon crawlers?
Here's the breakdown: -again, sorry if that was discussed already or if it doesn't make sense-
- Uniformed naming convention for cards
- Cell #/Coordinate (A-??? + 1-???) + Floor #
- E.g. "A5-1" or "B1-0"
- Coordinates each column/list/whatever
- So "A5-1" is broken into "A" "5" "1"
- Checks name of card as a value/variable
- Checks it against database/table
- If it connects, try to move
- If obstacle, call the dialogue pop thing
- If no obstacle, move
- E.g. "A5-1", going forward one, so "5" + 1 = "6" as in "A6-1"
- If it doesn't, do nothing
- Cell #/Coordinate (A-??? + 1-???) + Floor #
If it's even just possible in theory, then that's all I need to hear, as I love doing the absurd things that push a tool to its limits.
Anyways love the tool! 'Night y'all!