It seems like the option to extract Map Names extracts the Name of the map instead of the Display Name.
Is there a way to extract the map name seen while playing the game?
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To my knowledge there isn't a way to have maps use Name instead of Display Name when transitioning between maps.
What I'm saying is if you have your Name as 'this is the castle' and the Display Name as 'Royal Castle', then in game the player sees 'Royal Castle'.
If I translate 'this is the castle', then I'd see the change in the editor but the player wouldn't see any changes to 'Royal Castle'.
Hello, the update is ready.
https://sanghendrix.itch.io/non-destructive-localization-plugin-for-rpg-maker-mz...