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Soulash

Soulash is a fantasy roguelike where you play as a forgotten god set on destroying the world. · By Artur Smiarowski

Bugs in 0.2.4

A topic by wolfengange created Jul 05, 2019 Views: 292 Replies: 9
Viewing posts 1 to 5
(1 edit)

Hi there!

1) Rapid shot ability used with crossbow. Didn't reduce my equipped bolts, however it reduced my unequipped arrows.

2) Fought against a scribe. Don't know what happened, it just crashed. BugSplat report sent.

3) Again, one black tile near the royal park spotted. Same properties as before. No window nearby though.

4) Fought against a royal guard in the Library. Don't know what happened, it just crashed. BugSplat report sent.

5) Fought against the Emperor in the Palace. Game crashed, no BugSplat report was showing up.

6) Things like in 2), 4) and 5) happen. BugSplat report is not always showing up afterwards.

7) Phaseshift ability doesen't acknowledge my Nightvision ability as a vampire, so phaseshifting in the dark isn't possible, even when I have sight. Is that intended?

#2 & #4 is related to messages bug, other crashes could be too. When message count (lines) reaches 1000 the game crashes. I'll deploy a hotfix later today.

Ah, interesting! Thanks!

Crash should be resolved in v0.2.4.1

Bugs in 0.2.4.1

8) Friendly Fire. I can deal damage to myself, if I am in range of the ability, or inside the radius, so can the enemies. Is that intended?

9) Immolate ability. The initial damage is always kind of low (Like 9). The "afterburn effects" however seem to be in relation with some other stats. (Intelligence? Willpower?). So with higher Stats, it is around 20-30. But the costs are the same. This is an exploit I used. To keep winning ;)

10) Crash when Wolf was engaging and I clicked on the Energy Missile abilty. All the other abilities seemed to work. BugSplat report "wolf was engaging" sent. 

8) Yes, that's one of the reasons fireball has such a big range. It's great when there is space, but you will hurt yourself in some places. I left it for AI intentionally too, I think it leads to interesting combat decisions to use the enemy attacks against them.

9) Hehe, yeah I keep an eye on Immolate, it might need some nerf hammer.

10) Thanks for crash report, it looks like there was an issue with either energy missile or your weapon (or maybe lack of weapon). I'll do some testing.

Ok, it took me a while, but at least I got one screenshot of the text outside the message box. 


Thanks! I thought 0.2.4.1 would have fixed that one, but looks like I'm still missing something there.

Actually it happened a lot less than before, I almost forgot about it...!

11)  Pressing T without a long range weapon equipped, resulted in a crash. Happened in the passage to the  hidden temple. BugSplat report has been sent.