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New view option

A topic by Nektaras created 32 days ago Views: 119 Replies: 4
Viewing posts 1 to 5

Hello, thank tou for this great project. I finally starts playing 4 handed, it is so more comfortable than in board game variant.

The only think I want to be added is the new presentation of cards for all players where you see all your cards and only events in hands and actions on table for other players, because now it is not so good to analyze situation on the table due to so many cards. 

Thanks for your work!

Developer

Hi @Nektaras,

Thank you for your kind words and your suggestion!

If we understand you correctly, you would like an option (such as a button in the Log menu) to:

  1. Display only event cards in other players’ hands face up.
  2. Show only the cards that can take actions on the table belonging to other players.

Could you please provide a detailed example? For instance, an image showing which cards you want to display and which cards you want to hide would be very helpful.

Please let us know if we’ve captured your idea correctly, and we’ll see what we can do to improve the interface.

Thank you!

Thanks for answer. So briefly my idea is: for multiplayer games, when you take a turn of a certain hero, other heroes cards are showing only if you can interact with them by pressing Ask button. By default it should be only other heroes, their event cards from hand and action cards on the board,  If action card is already used or it can't be used in current form of character (like Alter-Ego or Hero Action), it should hide from view. Villain part of the table should be visible always, because you could interact with every minion and every side scheme, but it would be great to add indicators for the minions to identify what hero they engaged with such as number below them with player number or different colors around them. Also if I use cards like Med Team other heroes' allies should appear so I can click them without clicking on another player button. Same with Agent 13 and other players' support cards. If card like Sky Cycle with action is attached to card, this card should be visible also. At the villain phase, other players' allies should be visible, so you can make a choice who should defend the attack.
Examples: so now is turn of Captain America and for Hawkeye cards I wanna see this. 2 action cards on the field and 3 event cards in hand.

It will drastically remove many unusable cards on your turn and will make easier and faster to make decisions.

Developer

Hi @Nektaras,

Thank you for your detailed suggestion and the screenshots! Your feedback is incredibly valuable, and we agree that it will significantly enhance the multiplayer experience. We’ve been working on a playable demo and plan to include the following features in the next release:

  • All minions will always be displayed.
  • All allies will always be displayed.
  • Each minion will have an indicator showing which hero it’s engaged with.
  • A toggle button to hide or show all non-action cards belonging to other players.

We’re also evaluating a few more advanced ideas that might affect performance, so they aren’t on the immediate roadmap but are under consideration for future updates:

  • Hiding other players’ in-play cards that you can’t interact with via the Ask button.
  • Hiding non-event cards in other players’ hands.
  • Automatically displaying all valid targets whenever you trigger an effect.

Thank you again for your insight. If you have any further ideas, please let us know!

I'm looking forward to the next release. Thanks for the answer.