Thanks for answer. So briefly my idea is: for multiplayer games, when you take a turn of a certain hero, other heroes cards are showing only if you can interact with them by pressing Ask button. By default it should be only other heroes, their event cards from hand and action cards on the board, If action card is already used or it can't be used in current form of character (like Alter-Ego or Hero Action), it should hide from view. Villain part of the table should be visible always, because you could interact with every minion and every side scheme, but it would be great to add indicators for the minions to identify what hero they engaged with such as number below them with player number or different colors around them. Also if I use cards like Med Team other heroes' allies should appear so I can click them without clicking on another player button. Same with Agent 13 and other players' support cards. If card like Sky Cycle with action is attached to card, this card should be visible also. At the villain phase, other players' allies should be visible, so you can make a choice who should defend the attack.
Examples: so now is turn of Captain America and for Hawkeye cards I wanna see this. 2 action cards on the field and 3 event cards in hand.
It will drastically remove many unusable cards on your turn and will make easier and faster to make decisions.