Is there a suitable scheme for translating games (Chinese double bytes)? I've tried to edit code directly with IDE, but it's difficult to modify ui. It's a pity that such a good game can't be popularized in a wider range. I want to do my best for it.
At present, my practice is to edit the original code directly, which has many problems and is not conducive to subsequent updates. My idea is to use mod to complete other languages, but there are problems with the prompt text in ui, part of the window head, the replacement of UI pictures, and the control of all fonts by mod (some fonts can not be modified in the form of editing the original code, which makes Chinese unable to display)