Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Way To Crown

Turn-based deck-builder, minimal visuals, focus on advanced strategies and builds. · By AlSoKnown

Tutorial Bug

A topic by JosephRARE created 19 days ago Views: 39 Replies: 4
Viewing posts 1 to 3
(1 edit)

Title: Tutorial outline stops working when “Again” is clicked too early

Environment: Windows 11, Build v.0.2.0, 3440x1440

Severity: Medium

Priority: Medium

Reproduction Rate: 100%

Steps to Reproduce:

  1. Start the game and reach the tutorial window where it is teaching about stages (it will work when it outlines anything).
  2. Click the “Again” button before the outline animation finishes
  3. Observe the tutorial element no longer outlines anything

Expected Result:

The outline should complete the animation before responding to another “Again” click, or queue the next highlight properly.

Actual Result:

Clicking “Again” early causes the outlining to stop completely. The tutorial no longer shows the intended UI highlights.

Notes:

  • Reproducible every time if the button is clicked rapidly

Developer

That was fast :)

1. To make your report more "professional-looking" report, it may be useful to also add browser name / version. It does not matter for this bug, I am just mentioning it as a general advice.
2. The actual bug is probably in button name. I added animation stopping intentionally, as a way to reduce excessive flashing after "Ok, I get it" user reaction. I should maybe change 'again' label to 'stop' while animation is running, or something to that effect. I will think more about the best solution here.

Developer

Do you think this button label would communicate its behavior better?

That looks great

Developer

New release with this fix is now out.