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Various Bugs

A topic by Zaven created 90 days ago Views: 162 Replies: 3
Viewing posts 1 to 4

Cool game!! But yeah there are bugs, shockingly (idk how to start this)

  • The enemy projectiles don't cause I-frames, so if you get into a swarm of enemies you can get killed almost instantly!
  • Wall spiders. Well, air spiders rather
  • The fragment in Level 4 has a death barrier under it, even though there's CLEARLY terrain right below it.

I will probably update this with more nitpicks bugs once I get around to beating the game.

Developer
  • the lack of i-frames is intentional. this is also the case in multiplayer, which is the main reason it's present
  • yeah they uh. they do that! because they can
  • the fragment trinket is intentionally difficult to get, but with some practice you can get it!

aside from that, some serious issues with the game should hopefully be fixed in 1.0.0.9. thank you for your input, though!

Interesting!! Thanks for responding!

Something I forgot to mention though, in the hub world, Catto uses his in-game sprite until you move, where he'll actually use his hub sprites. I assume this isn't intentional and doesn't have massive lore implications? (sorry i've been playing deltarune a lot)

(9 edits)

Played through multiplayer (and a bit more singleplayer) and found more bugs and nitpicks!!! yipee!!!!!!!! (most of these found by re-reading my chatlogs)

  • In multiplayer, whenever the host player joins (if they've disconnected for some reason), the Level 1 music starts playing??????
  • You can swim midair sometimes.
  • When you get stuck in walls and can't escape, there's no "/tp" or "/teleporttoplayer" command to get you out (though i guess the lack of a teleport command isn't a bug)
  • Dying in levels 4 and 5 crashes the game due to somthing about surfaces and not finding obj_Pit respectively
  • I think the game expects all players to reach the goal, regardless of whether or not they have a Game Over and are spectating the living?
  • can we have :pleading: and :confused: emotes please? :pleading:
  • There's no indication that you're meant to type admin commands on the server window instead of the in-game window. It just....   does nothing
  • When I got to Level 5 for the first time my health was really low????????????? Not sure what happened there.
  • When you die in the ship chase in Level 5 in multiplayer, the music doesn't replay.... eerie
  • The background cuts off at the top of Level 7 (the castle exterior one)
  • The singleplayer credits say "{username}" instead of your actual username.
  • In the Catto-laga minigame, you can't shoot the boss, and his projectiles don't hurt you, so it just becomes a stalemate.
  • Is there any way to see how many diamonds a level has? I wanna get the character that says like "Get all diamonds in every level" but there's nothing saying how many there are per level. Nevermind, if you just don't miss any diamonds on your path, you'll be fine.
  • The chase-down gamemode doesn't work very well...
  • We couldn't access our weapons...? Like I was pressing the number keys and nothing was happening, so we basically ended up in slap fights every time we had to fight.
  • You left your cursor in the level 2 screenshot on the game page, 0/10 do not buy /j

Sorry if this gets annoying!!