Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Butler is not fixing macOS app permissions

A topic by Sword & Quill created 10 days ago Views: 161 Replies: 1
Viewing posts 1 to 2

Hi! I've been uploading my game builds with Butler and while it used to fix permissions, it doesn't work anymore. I'm exporting an .app bundle via Godot standard export templates. I tried both .app and zipped. In both cases players get the error that the game is damaged and can be run. It works fine when running through the Itch app or when manually setting permission with -xattr

The mac build also launches when uploaded via SteamCMD.

According to the docs, Butler should take care of that. Any clue what I'm doing wrong? Is it maybe new libraries that I added?


I seem to have fixed it by excluding an addon. The library seemed to have caused issues even though it throws no errors and is working as intended.