The plugin command StopTimer in the MV version of this plugin does nothing at all, meaning that an existing timer can never be cleared, and any attempts to restart it using StartTimer Minutes Seconds just adds those Minutes/Seconds values onto the first timer you set instead. However, I just wanted to share that the script call $gameTimer.stop() still works to clear and remove the timer, for anyone else using RMMV who might find this helpful if they encounter the same problem, since comments on the original have been disabled everywhere. If this post isn't allowed, please feel free to delete it.