Hey guys!
So I've just gotten into this and I'm playing around with the RGB Display, but I get this weird banding pattern and I don't know what's causing it:
I'm currently cycling through all addresses from 0 to 255 and assigning a pure white colour, but every few steps it'll select an already filled-in pixel to fill again. (I verified this by changing the colour being assigned every few pixels.)
I would understand getting this error if my counter didn't work, but I've verified that it counts correctly by stepping through each clock cycle to check the output number.
Is this a bug with the display or am I misunderstanding something?
Thanks in advance!
(And now that I've written this out one single pixel that normally isn't filled out somehow was lmao)