Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

new update? separate map vendors, death is broken

A topic by briand created May 28, 2025 Views: 74 Replies: 1
Viewing posts 1 to 2

Trying the game again today, I discovered that there are now separate vendors for powerups and for map pieces, the latter of which look like large printers. I also discovered strange post-death behavior: the little man turns into a translucent sort of angel, I hear sort of rushing sound, I slowly drift upward, I can fly in any direction, and I can no longer interact with anything. None of the ABXY buttons do anything. Turning on permadeath has no effect on the game state immediately, but when I reloaded the page and re-entered the game, it had started over. I turned off permadeath again, intentionally killed myself, then reloaded the game. When I re-entered the world the game started at the second before I landed on spikes.

Developer

Yes, the non permadeath way of dying is something which already existed in coop mode.

when you are ghosting you can turn normal again by moving over the bubble spirits (or reloading the page) no need to fiddle with permadeath.

The next version will contain a change so you can s till interact with the inventory and use the homeblock or teleportflag again, after which you will stop ghosting.

Sometimes it can take very long to find the bubble spirits.

I am still overhauling/refactoring a couple more things for version 0.6... so I can't say when it will be released