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Modded trophy error

A topic by TheBrocoliGuy created 41 days ago Views: 187 Replies: 9
Viewing posts 1 to 3
(2 edits)

Is 'sprite/characters/player/winpanels/' really the correct directory for modded trophy?

I tried that, but without success...

Btw, my non-player character is named 'test', and so the file is named 'testtrophy.png'

It didn't work, the 3 steps tf sequence does work though, as well as every other assets, I think.

The guide does seem to have some mistakes in it, bc I also had an issue with 'playerjester.png' not working when placed in 'sprites/specialcards/' (But it did work when placed in the 'player' folder. So I just continued).

Developer(+1)

That should be the correct directory for it, so if it's not working I'll see if I've goosed something in the code. Godot is fairly chaotic when it comes to accessing non-packed directories for files so might take a bit, hopefully a mini patch tonight.

And I'll update the txt for the playerjester thing as well when I double check the above.

Developer

Just posted the 1.0.3 with a fix for that, hopefully that should be fixed up! Lemme know if you have any more issues.

It still doesn't work, the pre-existing ones still work there is just one missing for the mod...

The panels for when they win work, their assets work, even the tfcard in specialcards works, which is curious because it follows the same naming logic.

I have attached a pick safe from spoilers.


btw, here is the mock-up I use

It should be a 500x365px, png. The background is transparent, could it be the problem?

Developer (1 edit) (+1)

Shouldn't be an issue with background transparency. Just to double check, you have it in the 'player/winpanels/' folder and you've named it the '(name in values.txt)trophy.png' exactly to make sure?

The first thing that broke it was it was looking in the game resources instead of the file directory which it should be doing and got it working unless there's another quirk.

(Edit: Annoyingly, it works fine in the debug version but breaks on export. Gonna have to look more into it x.x)

Good luck with that ^^'

But yes, I did it excatly like you said, without and with parenthesis just in case, but nah...

In 'sprite/characters/player/winpanels/', same as in 'values.txt'.

Developer(+1)

Alright, see if 1.0.3a works for that. Worked for my exported version so here's hoping it works for yours as well!

By the mighty gods, it works!
Thank you so much!

I can go back to my evil plans now.

Developer(+1)

Have fun!