Hmm, odd for sure. I'll have a look at it in case it's something funky like it updating too much or something. It used to be a text field for more precise stuff but the slider felt better keeping it mouse only.
Shalon
Creator of
Recent community posts
I'll have a looksy about the bunny thing. And I'll see about fixing the slider, I think I probably just have to adjust the step value as the max chips you're using increases.
The heart and club are more related to certain titles you get attached to your level and rank at the end of the game. So they're fairly easy to get though vague how, kinda related to how you play really.
Shouldn't be an issue with background transparency. Just to double check, you have it in the 'player/winpanels/' folder and you've named it the '(name in values.txt)trophy.png' exactly to make sure?
The first thing that broke it was it was looking in the game resources instead of the file directory which it should be doing and got it working unless there's another quirk.
(Edit: Annoyingly, it works fine in the debug version but breaks on export. Gonna have to look more into it x.x)
That should be the correct directory for it, so if it's not working I'll see if I've goosed something in the code. Godot is fairly chaotic when it comes to accessing non-packed directories for files so might take a bit, hopefully a mini patch tonight.
And I'll update the txt for the playerjester thing as well when I double check the above.
