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[Godot] [Programmer/Composer] A Zelda 64-Like Project?

A topic by lamb created 69 days ago Views: 176 Replies: 3
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Please only apply if you are queer or LGBT-friendly.

I’ve had a dream to make a Zelda 64-like game that closely resembles OoT and MM for many years. Now that I’m more comfortable with Godot, I feel like achieving that dream is closer. Working on such a project solo would probably be a bad idea, so I thought I’d offer others the opportunity to work together, learn together, and collaborate on such a project.

I’m working on playing through Majora’s Mask right now and have written down some notes on game design. I’ve found a set of shaders that recreates the look of N64 graphics. I’m researching sequenced music to achieve an N64-like quality.

I’ve never worked with others on a project before and I’ve only worked in 2D in Godot. If I’m premature in seeking to help make a 3D action-adventure game at all, I understand. I am just a hobbyist composer and programmer, but I’d like to one day work on things with others to make cool, meaningful works of art!

Hi, I am starting as a new game developer in godot. I am a complete beginner and is trying to learn game dev. If you are interested we can start working on it.


My discord:

https://discord.gg/aCWDXkDv

How new are we talking here? I have over 200 days experience with Godot and would like to work with people who have at least some handle with the engine. What sort of things have you created so far?

I have created a basic game from tutorials and is trying to make a pixel art game with another friend of mine. I have atleast 60 days experience