Hi, we're working on this free to play game:
https://gscoccola.itch.io/leap-of-faith
It's playable on both PC or mobile, but we're focusing on mobile.
We want to reach a big audience, so not just avid gamers who are used to hard games.
Our main worry is about the level progression, specifically the player accessibility and engagement across the 6 levels.
So if you try our game and quit before the credits, our questions would be:
1) Did you find the game accessible? Where there some unclear mechanics, overly frustrating elements, or steep difficulty spikes?
2) Did you find the game engaging? Did you feel motivated to finish levels and move to the next? Were you bored with the idea before the credits?
Feel free to be brutally honest, harsh criticism is hard to get. Any response is hugely appreciated!