Hello,
I'm developing an iOS game using macOS and recently introduced GMLive.
However, when I build and run the game on an iPhone, it only shows the following log and never connects:
[GMLive][Fri Apr 18 20:15:04 2025] Trying to connect to gmlive-server...
Here are the things I have confirmed and tried:
-
I launch
gmlive-server.n
from Terminal before building the project. -
I set the
live_init
URL to "Mac's IP address:5100". -
obj_gmlive
is placed in the room. -
The macOS firewall is turned off.
-
When I change the build target to macOS and set the URL to localhost, the connection succeeds using the same project.
The GameMaker IDE version I'm using is 2024.13.1.193.
Is there anything else I should check or modify?
Thank you in advance.