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Turn-based crawling inside real time cockpit, apparently it can be done!

A topic by Andrea Interguglielmi created May 31, 2019 Views: 257
Viewing posts 1 to 1

I love sharing how weird game design can get, here's another devlog for Nauticrawl, my roguelike set inside a mysterious machine, hope someone will enjoy the read:
https://andrea-intg.itch.io/20000atm/devlog/83453/how-a-real-time-simulated-machine-ended-up-with-a-turn-based-gameplay