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[LFS] [Revshare]Rhythm Action roguelike

A topic by TicklemeDarkly created Mar 28, 2025 Views: 212 Replies: 2
Viewing posts 1 to 2
(1 edit)

Syncopatient is a rhythm action platformer with roguelike elements. A blend of maintaining rhythm, with platformer controls, You play as a musician losing control, sleep deprived from the metronome that incessantly keeps them awake in their mind. In the dreams cape you take on a heroic identity fighting the note mares and lost musicians through time to eventually encounter the Beat Mapper a timeless god. semi-lovecraftian with a vaporwave esthetic and glitch pop tunes driving the esthetic vector art is transposed over procedurally generated maps. 

What I'm looking for:

programmer/dev systems- 

this roll will handle state machines, procedural generation of maps, and watcher observer patterns, and be in charge of the programming structure of the project . Planning out how systems work together to be responsive and neat.

skills necessary: 

c# proficiency

Unity experience

intermediate to advanced level of algorithmic structures

structured approach to working

able to deliver on a schedule and  iterate in an agile environment.

programmer/technical/graphics lead-

technical lead will handle the handshake between gameplay systems and the user, UI/UX design, post processing, and curating with the lead developer skills and balancing for the game. Some overlap in art areas. Such as handling the animator (not rigging).

skills necessary:

c# proficiency

koreographer experience a big +

shaders experience a plus

an eye for esthetics

teamwork and communication in an agile environment.

Able to maintain core pillars and advocate against scope creep.


More positions may open up for this project as completion of the prototype comes to an end. If interested please DM and friend me on Discord .scottjones and we can talk about the roll desired.  portfolio work is appreciated but not necessary. Neither is a resume. This is currently an unpaid project looking for funding. Upon acceptance of a roll  fair monetization of work can be negotiated. At this time all rolls are to be assumed revshare with the possibility of monthly salary upon publisher involvement. Thank you for your time.

edit: Currently working on the GDD, will post link when it is finished document will outline costs and an overview of the project including software schematics. graphics, and sound design.

hey, I sent a friend request on discord. I am not a coder but at interested in composing for the game. If you want to put me on eventually (doesn’t need to be right now, I know you said more positions will open up once you have more progress) then message me.

(1 edit)

I'll add you, I've been doing all the sound currently but I might be able to commission work later. It would probably be more sfx and the like though. 

edit: I don't have any new requests btw.