This is a 2d top down pixel shooter game where your a ship fighting enemies but instead of swimming in an open sea, you are on a treasure map.
today I completely reworked the enemy spawning system, and now instead of them spawning at a constant rate, it gets progressively harder.
I also added some automatic upgrades; higher fire rate and triple shot.
you can play it here:
https://shadomonster.itch.io/charted-chaos-prototype
