Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Rhythm Reckoning

Defeat bosses, time your moves, and face endless challenges in a dynamic world! · By LeashaX

Updates & Feedback Hub Sticky

A topic by LeashaX created Mar 20, 2025 Views: 40 Replies: 1
Viewing posts 1 to 2
Developer

Welcome to my thread! I’ll share updates and progress on my projects here. Feel free to share your feedback, suggestions, or ideas—your input is always appreciated!

Developer (1 edit)

Changelog - March 20, 2025 📅

  1. Increased Note Timer ⏳ Change: Increased the timer for each note from 2.5 to 3.5 seconds.

Why: To give players more time to react and make the game less punishing. 🕒

  1. Individual Note Timers 🎵 Change: Each note now has its own timer. When a note is completed (either by pressing the correct key or by running out of time), the next note starts.

Why: To make the gameplay smoother and more intuitive. Players no longer need to rush through multiple notes at once. 🎮

  1. Fixed Combo Transition Bug 🐛 Change: Ensured that the next group of notes appears correctly after completing a combo.

Why: Previously, the next group of notes sometimes didn’t appear, causing confusion. This fix ensures a seamless transition between combos. 🔄

  1. Timer Indicator for Active Note 🎯 Change: The timer indicator (circular arc) now only appears for the active note (the first note in the combo).

Why: To reduce visual clutter and make it clearer which note the player needs to focus on. 👀

  1. Added Hit/Miss Counters 📊 Change: Added counters to track the number of notes hit and missed.

Why: To give players better feedback on their performance and encourage improvement. 📈

  1. Adjusted Combo Logic 🔄 Change: After completing a combo (either successfully or by failing), the game now correctly transitions to the next set of notes.

Why: To ensure the game flows smoothly and players always know what to expect next. 🎲

  1. Visual and Audio Feedback Enhancements 🔊🎨 Change: Improved particle effects and sound feedback for hitting or missing notes.

Why: To make the game more engaging and satisfying to play. ✨

Summary of Changes 🚀 Gameplay: Smoother, more forgiving, and more intuitive.

Visuals: Cleaner and more focused.

Bugs: Fixed issues with combo transitions and pause functionality.

Feedback: Added counters and improved effects for better player feedback.

Enjoy the updated game! 🎉😊