Welcome to my thread! I’ll share updates and progress on my projects here. Feel free to share your feedback, suggestions, or ideas—your input is always appreciated!
Defeat bosses, time your moves, and face endless challenges in a dynamic world! · By
Changelog - March 20, 2025 📅
Why: To give players more time to react and make the game less punishing. 🕒
Why: To make the gameplay smoother and more intuitive. Players no longer need to rush through multiple notes at once. 🎮
Why: Previously, the next group of notes sometimes didn’t appear, causing confusion. This fix ensures a seamless transition between combos. 🔄
Why: To reduce visual clutter and make it clearer which note the player needs to focus on. 👀
Why: To give players better feedback on their performance and encourage improvement. 📈
Why: To ensure the game flows smoothly and players always know what to expect next. 🎲
Why: To make the game more engaging and satisfying to play. ✨
Summary of Changes 🚀 Gameplay: Smoother, more forgiving, and more intuitive.
Visuals: Cleaner and more focused.
Bugs: Fixed issues with combo transitions and pause functionality.
Feedback: Added counters and improved effects for better player feedback.
Enjoy the updated game! 🎉😊