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[LF Programmer] Seeking help with developing a dice-centric roguelite

A topic by KnowJoeVideo created Mar 17, 2025 Views: 154 Replies: 1
Viewing posts 1 to 2
(1 edit)

Howdy,

I've been toying around with the concept of a dice-centric roguelite game that takes inspiration from games like Farkle and Balatro. While conceptually simple, I'm hoping to develop a game with a fun gameplay loop that promotes replayability via its challenges and features (e.g. Balatro's Jokers, Binding of Isaac's Items, etc.)

Optimally, the project would start unpaid, but I  intend on splitting any potential revenue with all involved parties. I am not against hiring help, however I am hoping for this project to act as a stepping-stone for creators that are willing to make a sacrifice (like I will be making to also work on this project) and potentially develop more games if this concept proves successful. Regardless, if you're interested let me know your availability and/or rates. If you have any concerns or questions regarding this project, please ask and I will respond as soon as I am able. I have a wide variety of other game concepts (casual and complex) so if you're looking for something else to get your feet wet with, reach out and I'll tell you about those ideas as well!

(+1)

Hi there,

I've just recently finished a project of my own, linked below. And I'm looking towards a new interesting project. Roguelike/rogue-lite games  are most defiantly in my wheelhouse so If you like what you see, reach out to me on discord. Toccuma#5917

https://toccuma.itch.io/project-meateor

Hope to hear from you!