Add more self switches to events! · By Hakuen Studio
With the base self switches you can do it like this.
const mapId = $gameMap.mapId(); $gameMap.events().forEach(event => { $gameSelfSwitches.setValue([mapId, event.eventId(), 'A'], false); });
Hi Cathxart!
That same script should work with my plugin too. Just replace 'A' with the other self switches you waant. Like 'E'.