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Solid/Phased Form bug

A topic by Average4PlayersGame created 16 hours ago Views: 12 Replies: 1
Viewing posts 1 to 2
(1 edit)

Game Version: 0.5.8.199

Card ID: 32031a / 32031b (Solid/Phased Form)

Expected vs. Actual Results: It still sometimes doesn't trigger in window timing as it should be. And sometimes flip twice in 1 interaction (Defense)

Here's the video I recreate the bug. and I just realize that Never Back Down (14014) also didn't give Klaw a STUNNED card.

- Phased should trigger after the damage dealing is concluded

- Hard to Ignore (16017) trigger before Phased (32031b) is totally wrong. 

Developer

Hi @Average4PlayersGame,

Thank you for your bug report regarding “32031a/32031b” (Solid/Phased Form) and “14014” (Never Back Down).

We tested the situation as shown in your video. We played as “32030a” (Shadowcat) with the upgrade “32031b” (Phased). When the villain attacked us, we chose to use our hero to defend, and then we played “14014.”

If we understand you correctly, you mean:

After we defend, “32031b” is forced to flip to “32031a.” However, there is a window that allows us to flip it back to “32031b” again, which should not be allowed, correct?

In fact, the game crashes in version 0.5.8.199 when we attempt that, but it does not crash in the release version because we disable some assertions in the release build.

We have fixed this issue in our development branch.

Additionally, the issue with “14014” has also been resolved with this fix.

Thank you again for your feedback, and please let us know if you have any further questions or concerns!