Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
0

Snowdown (Early Test Build)

A topic by The Bonsai Treehouse created May 07, 2019 Views: 381
Viewing posts 1 to 1

Hey everyone! I’m a little late to the party, but I’d like to introduce you all nonetheless to my four-player arcade racing game pet project ‘Snowdown’, a Toobin’ inspired Unreal Engine game that’s all about losing control!

The game is planned to feature one giant mountain full of winding paths that split apart and connect back up, providing maximum chaos for 50 inflatable tubes at once (all of which can magnetise and attach together!). Players must ride through red gates and limit their steering to keep their Control Time up, which dictates how much control they can exert over their tube. Players must also pop balloons to gain points, the idea being less about finishing in first place and more about finishing with the highest score.

This is a VERY early build, so constructive feedback is absolutely crucial and highly valued, so be sure to send it my way whenever possible! If you want to catch up on development so far to see how far this plucky project of mine has come and where it goes next, feel free to check out my Twitter page where I’ll be making Screenshot Saturday posts for all to see: https://twitter.com/bonsaitreehouse/status/1018105115365044224?s=21

Thanks and have fun! DOWNLOAD LINK: https://thebonsaitreehouse.itch.io/snowdown-early-build