Hi everyone,
I have recently uploaded my first portrait orientation web game here, and it appears that the game gets cut off vertically when I use the fullscreen button. The game is made in Unity. I looked through other posts regarding this issue, but there's quite some slight differences between mine and the other problems:
- It works perfectly fine when outside fullscreen mode. There's Unity's fullscreen button, but it scales the game to landscape mode instead. Only when using itch's fullscreen button that the game starts cutting off vertically.
- I made sure the resolution matches in both my game's export settings and itch's viewport dimension settings, as well as adding some extra vertical padding so it does not get cut off due to unity's extra footer. However this extra padding does not affect how it looks in fullscreen no matter how much I add.
Unity settings:
Itch.io settings:
How it looks when out of fullscreen:
How it looks in fullscreen (the text on top gets cut off):
Any help is greatly appreciated!