Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Fullscreen button cuts off game vertically

A topic by GameCells created Feb 15, 2025 Views: 207 Replies: 2
Viewing posts 1 to 3

Hi everyone,

I have recently uploaded my first portrait orientation web game here, and it appears that the game gets cut off vertically when I use the fullscreen button. The game is made in Unity. I looked through other posts regarding this issue, but there's quite some slight differences between mine and the other problems:

  • It works perfectly fine when outside fullscreen mode. There's Unity's fullscreen button, but it scales the game to landscape mode instead. Only when using itch's fullscreen button that the game starts cutting off vertically.
  • I made sure the resolution matches in both my game's export settings and itch's viewport dimension settings, as well as adding some extra vertical padding so it does not get cut off due to unity's extra footer.  However this extra padding does not affect how it looks in fullscreen no matter how much I add.

Unity settings:

Itch.io settings:

How it looks when out of fullscreen:


How it looks in fullscreen (the text on top gets cut off):

Any help is greatly appreciated!

An update: resizing the browser when in fullscreen mode reveals the cut-off parts, but it's hard for the players to know that they can do this. Tested on different browsers on PC and they all have the same issue.

(2 edits)

Another update: seems like it's similar to safe area issues on mobile, where everything outside the safe area risks getting cut off. There are plugins that can automatically scale the UI elements to the safe area, but they only work on mobile as this safe area information on the browser is not passed into Unity. Looks like the only option is to rearrange my UI, but hoping there's another solution for this...

This topic has been auto-archived and can no longer be posted in because there haven't been any posts in a while.