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M.U.L.E. Online

Classic M.U.L.E. for modern computers · By puzzud

Joystick options

A topic by hbos created Dec 17, 2024 Views: 153 Replies: 3
Viewing posts 1 to 3
(+1)

Hi!

Love the game. I can't seem to find more information about which joysticks could work. Is it only a XBox game pad? Or would the retro joystick from speedlink also work? Ideally we would like to play locally with 4 persons and 4 joysticks. Would that be possible as a setup?

Developer

Hello!

Around the time of the release of version 1.11.0 in May, I updated the game to the then current version of a widely used community sourced database of joysticks and gamepads:

https://github.com/mdqinc/SDL_GameControllerDB

So everything in there (at the time) should work, assuming it was registered correctly. Even if not there, I can and have assisted people with workarounds on how to supply similar info to MULE Online locally prior to runtime. Even without such conditions, the game engine used will attempt to do its best with the cooperation of the OS and device drivers to use the device as-is, defaulting the button order to their default. In which case, on a joystick with a very limited number of buttons *might* experience issues not being able to bring up the game's main menu or dashboard during the game. For that unlikely case, I'd recommend having a keyboard attached and at the ready.

But alas, I know of one person who's reported they have successfully used the SPEEDLINK SL-650212-BKRD Competition PRO EXTRA USB Joystick.

(+1)

If you run the game on a standalone mac using only the mousepad, what options (if any) are there on "joysticks"? Can one use keyboard instead?

Developer

Modern Macs are supported. See https://itch.io/t/2905056/system-requirements for more info.

Currently it's possible for one player to use the keyboard while another player uses the mouse. The mouse control only uses the primary button, so it's possible to use a touchpad, but for me personally I'd probably mess up a lot if I tried, although there are some systems in place which helps prevent an accidental button press with a mouse that would result in letting a MULE go free.

Joystick / gamepads are also supported.