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Blades in the Dark Faction Game

A topic by slasherepoch created Apr 06, 2019 Views: 314 Replies: 7
Viewing posts 1 to 7

Hi there, I started noodling around with a "faction game" for Blades in the Dark similar to the same idea in Stars Without Number or D&D's Birthright, and I would welcome comments and feedback. I understand it's not laid out very efficiently at the moment and I ask you to bear with me in that regard while I shape the core ideas further.

Link here.

(+1)

Ooh, this is a fun minigame.  It looks like it would be a good supplement to a 'scoundrel game' .

I do have a couple questions.  I'm having a little trouble understanding the 'bureaucracy' clock.  Only faction of tier 4 or above have one , right?  All it seems to do is to inflict extra tress on bigger factions, and I don't understand why it does that.

Also, the game mentions you get one fewer actions when you're at war.  Maybe I'm missing it, but I don't see how many actions you start with.

The bigger factions are going to be more successful more of the time, will have more coin to spend on actions, and will have more special abilities, so "bureaucracy" is my attempt to rein in the larger factions a little bit. 

Factions get 2 actions, same as regular characters, and can also pay for extra actions with Coin.

Ah, okay.  That makes sense.  Thank you.

(+1)

In theory a Tier 4 faction winds up being on par more with a Tier 3 faction because of the extra clocks, which means they need to be launching more scores to clear stress, but they're also the more politically interesting factions to play and what is Blades anyway without the concept of "fictional positioning" anyway? T4 factions will have the position to pull off more daring operations and more convoluted schemes.

I also needed some way to keep whichever smart-aleck playing the Imperial Military from rolling over everyone for no good reason . :P

Oh and since factions have 9+Tier Stress to play with higher Tier factions are going to have that much more going for them as well.

(+1)

Huh, alright.  I think I get it.  Thanks for elaborating.

Thank you for giving me the opportunity to defend my ideas!