hi again, just got this idea realised today. when practicing new tricks or moves, discovering how the copter behaves in certain situations, I think it would come extremely handy if there was an ability to change game speed, aka the internal loop cycle time of the game.
Sort of creating a slow motion feel, this would make the term simulator^simulator squared :p
benefits: I dont know about other people, but this could help build some muscle memory quicker? say there is trick you kind of know how to but it involves so rapid stick inputs in a fashion that is just hard to master. this way you could begin slower and then speed it back up.
might sound too far fetched but leaves you a lot more room for corrections when learning a move ie close to obstacles, when your relative position to a world object matters in making the trick look good as opposed to just carrying it out mid air having no real frame of reference.
cheers.