Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Here are some doubts

A topic by 2Plaer created 8 days ago Views: 82 Replies: 5
Viewing posts 1 to 2

1.Can we add a little bit of custom attribute point allocation?Makes it closer to the DND flavor.

2.Multi-language localization

Developer (1 edit)

Hi 2Plaer! :)

1. Yes! We'll implement a standard character generator once the area content is finished. You'll be able to allocate points to Attributes, Skills, Feats, Perks, and the Captain's Lineage (ethnicity.) We'd also like to add a couple of Backgrounds to further let players customized their Captain Hale (these would give you +Approval with one of the game's main factions, so you can start the game friendly towards them and get better prices at their shops).

2. Probably not. There's already way too much text in the game, and localizing it would cost a fortune for just one extra language, let alone multiple. We're also adding voice-overs, so those would need to be recorded for other languages which simply isn't financially feasible for a small indie team like ours.

1. This is awesome.But did you use RPG Maker to make this game? I noticed an interesting detail. Since the character appearance in the illustrations is fixed, it seems meaningless to customize the player's face. But if you think of how to deal with this detail, the RPG Maker agreement allows the use of character generator materials in the game.

like Hakuen Studio Character Generator For RPG Maker MZ by Hakuen Studio

2. Can you just provide basic localization help, like specific texts for voiceovers, testing and compatibility with some localization plugins, and leave the rest to the community to complete this mod with the help of AI or something like that.

Developer (1 edit)

1. Yes, the game is being made in RPG Maker. You won't be able to customize the Captain's face or physical appearance because he's a preset hero with a certain amount of backstory (same as Geralt in the Witcher, for example), but that's why we'll let you pick his Attributes/Skills/Feats/Perks/Lineage/Background. Also, we can't make use of face-generators because that would mean having to paint additional versions of lewd scenes to take into account every face variation. Every lewd scene in the game is painted with the Captain's original face, so if we add more face/hair/skin-color options we'd have to ensure they're correctly featured in sex scenes... which slows production down a lot. We currently have 2 artists on the team and they're swamped with work as it is.

2. We can look into this once the game is complete. Right now we've got our hands full with content creation.

Hi long time follower on the patreon but never backed due to low output of content, this isn't a dig at all I'm glad you're all getting back into it and loved the work you initially did so much so I have a few questions

Will there be a dedicated femdom route for each character? 

What fetishes are going to be main focuses

How much would the red dragon tier help in producing content and how often will updates be released?

I am very much interested in helping with the development of this game I'm just in need of a confidence boost that things will happen I inquired about it a while back but I believe it was during your down time

Much love to the team

Sincerely dragorlord

Developer (1 edit)

Hi Dragorlord, thanks for reaching out! :)

Femdom route: I'm not sure what you mean by "...for each character"? There's a dedicated femdom route for the MC (Player) in the sense you can acquire Femdom points in the game that will unlock that sort of content (and romances). In case you meant femdom for partymembers, then yes, some of them are purely femdom-themed (Meredith is a special case because she'll get all 3 paths, but other girls you can recruit are gonna be either Maledom/Romance/Femdom depending on their personality & themes). Outside of your party there's also gonna be a bunch of female NPCs with their own content, some of which will be femdom scenes.

Main fetishes: The "big ones" are things you'd expect to find alongside the main Maledom/Romance/Femdom paths. So for example, you can expect the Femdom path to feature smothering, facesitting, breath & scent play, feet content, orgasm denial, overall female dominance, etc. Basically all the thematic stuff you'd expect to run into in femdom encounters. We wanna make the kinks in ToLLA an organic extension of the sex scenes themselves, instead of having a bucket list that's forced on the Player over and over again.

Red dragon tier: I always tell people they shouldn't pledge more than they're comfortable with. We appreciate any amount of support, regardless of Tier, because at the end of the day it all adds up. But to answer your question - updates would go faster if we could hire more artists, yes, but you can't fund that on your own as a single person (it's way too expensive even if you were to pledge $100/month) so I wouldn't worry about it too much... We've restructured our workflow recently to ensure we'll have a content update ready every 2 weeks or so, hopefully that'll bring in new pledges and help us grow the Patreon until we can onboard additional artists (our Patreon & Itch revenue is funneled back into the game's development by paying Shuky, our secondary artist who does freelance work for us... the rest of the team holds ownership over the game/IP and future revenue streams, so we don't pay ourselves anything until the game's finished and stars earning that way).

Missed message: I apologize if I didn't get back to you at any earlier point, we weren't very active for a time. I'm still combing thru the dms on Patreon and catching up on replies... You can always shoot us a message there if you wanna chat about whatever, I try to look thru it at least 2-3x a week since the team "volunteered" me for social media duties, lol.

I hope that covers your questions, lemme know if you have any more.

~ Frenzin