Kicking off a series of articles which explain a few useful things for structuring games in RPG Maker, but these might also be useful for anyone making that first jump from simpler, 1-room games to trying to structure a longer game with a linear narrative:
https://ethan-fox.itch.io/nina-aquila-legal-eagle-ii-broken-wings/devlog/72180/s...
Going to try and make this a weekly thing, so check back for future updates!