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A high-end code editor for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

[Fixed] Empty, non-interactive window on launch

A topic by boen created Mar 13, 2019 Views: 146 Replies: 4
Viewing posts 1 to 2
(1 edit)

Hello! First of all thanks for making this (and GMlive which is a lifesaver), it looks super slick and pleasant to use.

 I'm trying to set up the windows build of GMedit and am running into a problem where I can't load my project or interact with the buttons on the window. It looks like this at launch:

It never showed the tooltip explaining how to load a project for me, from talking with others I learned you're supposed to drag&drop your project file into the window however that doesn't work either.

Am i missing some kind of dependency? Any help would be appreciated


If this is happens every time, can you open resources/app/main.js, uncomment the "mainWindow.webContents.openDevTools()" line, run it again, and send me what error it's throwing up on startup (as that's the only way you can get no startup page)? That would appear in Console tab

I'm not OP but this is the error that appears when I did what you asked.


Hm, alright, try now - I uploaded a new build

(2 edits)

Ah I just got back to this thread and trying the new build, it looks like you've completely fixed it! Thank you very much!