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ABSORBING MAN'ENVIRONMENT BUG

A topic by willowBySword created Sep 23, 2024 Views: 85 Replies: 3
Viewing posts 1 to 2

反派的编号手上查不到

1.marvel-lcg-v0.5.7.134

2.任意场景

3.反派ABSORBING MAN 的ENVIRONMENT环境卡,应该是相互替换的关系,但目前是从遭遇中抽出后,全部都挂上。同时存在。


主线密谋上写着

Forced Interrupt: When an environment enters play, discard each other environment card inplay.

Developer (1 edit)

Hi @willowBySword,

We tested this bug in the scene absorbing_man.json but couldn’t reproduce it. In our testing, when another environment card was revealed, the old one was discarded.

Could you please upload your save data to help us identify this bug?

第一次使用这个临时上传,不知道对不对。我可以通过这个文件进行replay的

Upload files for free - [0.5.7.134]-captain_marvel-captain_america-absorbing_man-expert-(207)-(649639475).json - ufile.io

就是这场对局中,出现了吸收人多个环境在场的BUG,虽然有BUG,但我还是最终打完了。应该在第一轮内,反派行动时就出现了。

Developer

Hi @willowBySword,

Thank you for providing your save data. We were able to reproduce the bug during our initial testing.

We noticed that you are using the “Standard II” encounter set for this scenario. This set introduces the “24049” environment card into play at the start of the game.

According to “04079b,” when an environment enters play, all other environment cards in play should be discarded. Therefore, when a new environment is revealed, it attempts to discard not only the environment from the “Absorbing Man” set but also “24049.”

However, “24049” is Permanent, and we have a protected code to prevent a Permanent card from being discarded by an effect not originating from the same set. This triggered the protected code.

We have updated our code, and this issue will be fixed in the next version.


You might also wonder why resolving the “04079a” ability to put another environment card into play didn’t cause this issue. This is because the effect to discard each other environment card is tied to “04079b,” which was not in play at that time.


Related cards:

  • “04079” None Shall Pass, Main scheme
  • “24049” Formidable Foe, Environment