Hey everyone I'm a student and am currently working on a game that's a bit lighter than what I usually make.
I'd really appreciate some design input on the direction I should take the game in. Any feedback and suggestions for features would be much appreciated. If there are any ways the game is critically lacking, please let me know so I can fix it up.
I'm trying to make this game to be a bit like papers please. The idea is that interaction is binary but your thought process leading you to that decision should get more complicated as the game progresses.