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Binaural Audio - The best for Unity?

A topic by Purple Jam Audio created Mar 12, 2019 Views: 478 Replies: 1
Viewing posts 1 to 2

Hey up gang!

I'm new to the forums but will be starting to post devlogs any day now.

I'm working on a game based solely on binaural audio (demo soon), so far I've been using resonance audio from Google, in Unity 3D because it seems like it's the most straight forward to use, and equally effective, but does anybody have any experience with the other options, or with binaural audio generally? It seems like a fascinating area.


All the best

Harry

(+1)

Hey Pitch Black!

Binaural audio is a fantastic element to put into games. I'm still learning about it myself and researching plugins/production techniques to create binaural sound design elements. Unfortunately the mic to record that type of signal is $600...one day. 

Anyways, I'll keep my eye on this thread and will post anything I find to help answer this question and any other useful information anyone else may be looking for. 

If anyone out there is more experienced than we are please help us out! :)

~Sean