Hello everyone, my name is Kevin Pennell and I'm the lead developer for WakianTech. I have made many games in my time, most with my own style art but some with community made assets. I am decent, but not great at making art. Especially in the 3D realm... I for one, cannot get or seem to master character modeling... SOS lol
Anyways, I have developed a game that rung well with a Reddit community. It's called PRINCESS POCKET RUMBLE. I am pretty okay with developing/programming, but the art was purposely made to be Gameboy style since I have a limited range. However, I wish to make a sequel with more Joshi and a more improved aesthetic.
For those who are not familiar with what the project is about, allow me to explain more. PRINCESS POCKET RUMBLE is game based on Japanese Wrestling called TJPW (Tokyo Joshi Pro Wrestling). You can read more HERE! I want to develop a game similar to WWE or AEW but with a more simple approach (like what I did in the GB version). I also really want to capture the wacky and unpredictable events that TJPW is known for, such as fighting a literal dummy or playing baseball.... No I am not kidding, they actually have an official wrestler that is... a dummy.
If there are any fellow TJPW lovers who read this, I wouldn't say no to any suggestions or requests as well.
Anyways, I was hoping to find someone who can help with making either 2D Game Assets for the new game or help with 3D Character creation of the Joshi's I need. If 3D, I'll only need help with Characters since I am actually pretty okay with modeling non-organic objects with relative ease. Just character and rigging.... not so much. 2D, if that is the route taken; I can also handle most things, but not the most advanced spriter around.
Even if you're not adverse in Japanese Wrestling or even wrestling at all, I would still be very honored.
Please, feel free to comment if anyone is interested! Thank you for taking the time to look at my post and I hope to hear from someone soon. Kudos! <(^o^)>